Posts Tagged ‘3d’

3D Desktop Ruby Applications On Linux

Over the past year I’ve put out a few working demos of how to develop full 3D, OpenGL-based OSX applications using Ruby. Most of the comments I’ve received have been positive, but I think the high learning overhead has been the prime limiting factor in addoption. I also decided to focus exclusively on Mac OS [...]

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3D OSX Applications With Ruby-Processing Screencast

A two-part screencast series demonstating two different 3D ruby-processing applications. A slide presentation from 2009 created for the Phoenix Ruby Group is also attached as bonus material. Enjoy! Part 1: Starfield Demo of a 3D starfield simulation written in pure Ruby, running on the JRuby runtime as a nicely packaged .app program for Mac OS [...]

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